In today's short article we gonna talk about water effects. , unlike for movies most water fx for games is comstructed in the maaterial. To make this is very simple Unreal Engine already gives you tool for this, You just need to enable water content in the plugin manager window.
To simulate the water FX you need to enable the developer content. And them you just need to bpFluidsim and drag and drop to the scene. Enabling waterfoam is a bit tricky you need enable the boolean operator inside the water material. I have made this tutorial on Youtube.
Thats it very easy to make water FX inside unreal. It;s very easy to use and I think its user friendly, If you wanna know more how does it work, you can simply dive in to the asset in it self and analyze how operators are working.